Posts tagged ‘hicss’

User Resistance @ HICSS

In a track about theoretical approaches to the study of information systems, Suzanne Rivard and Liette Lapointe talked about user resistance. They propose a theory for explaining and predicting implementers’ actions to ‘control‘ user resistance to a new information system (IS) implementation. Grounding their work the General System Theory (sometimes referred to as a cybernetics or self-regulation approach) where negative feedback enables a system to self-control and stabilize while positive feedback tends to lead to system instability, they argue that in the IS domain, implementers can take remedial reactions (e.g., training) to keep user resistance within an acceptable range (a negative feedback effect). On the contrary, antagonistic reactions (e.g., authority) of exerting no reaction will have a positive feedback effect, hence enhancing the level of user resistance, which will likely lead to organizational disruption, and eventually, to the abandonment of the IS implementation.

January 19, 2010 at 12:41 am Leave a comment

Interruptions Resulting from Using IT @ HICSS

Shamel Addas and Alain Pinsonneault write about IT use and interruptions that break the continuity of knowledge work in groups: they propose that interruptions resulting from using IT can lead to both positive and negative effects on knowledge integration.

The first type of interruption (intrusion) increases group workload and ultimately inhibits knowledge integration while the second one (feedback interventions) enhances collective mind by providing new information that is directly relevant to completing the primary task, which is a process that is beneficial to knowledge integration. The two channels identified here are essential because knowledge integration has been know to be an essential driver of new product development performance.

January 19, 2010 at 12:11 am Leave a comment

Challenge in Information Systems use @ HICSS

Pamela Schmidt on the role of challenge on information system (IS) use: she shows in an experimental study that allowing users to regulate the extent of assistance (hence challenge) they receive when using an interface enhances the users’ level of cognitive absorption, a desired intermediary state usually leading users to form intentions to use or reuse a particular system.

While challenge has long been known to be essential to the design of hedonic IT, for example in the gaming industry, an argument developed in this paper is that challenge is also essential in utilitarian IT such as en enterprise resource planing (ERP) system. And therefore, that the design of utilitarian IT can be informed by the insights from hedonic IT.

January 19, 2010 at 12:10 am Leave a comment

Embodied Social Presence @ HICSS

Aloha!

Last week, I went to the “beautiful garden island of Kauai” to attend the 43th Hawaii International Conference on Systems Science (HICSS). The crowd there is quite diversified – geographically and in terms of research background and interests (engineering, business, communication, marketing, accounting…). The whole conference was quite nice, with a great setting, a friendly and social atmoshpere, and some inspiring talks and discussions. There were several papers and a growing focus on the topics related to social media, social networking, and Web 2.0.
For example, a paper from Brian Mennecke and his colleagues at Iowa  State University discussed embodied social presence theory through an essay raising the questions of whether and how the sense of presence is being created in virtual environments and what effects this can have on users’ perceptions, attitudes, and behaviours.
Embodied Social Presence Theory proposes that our physical body is a tool for symbolic interactions. It is the “nexus of communication” and  “a key artifact in the evocation of embodied social presence”. Hence, individuals instantiate their goals and intents through the actions exhibited through their body.For those interested in the topic, this paper also dresses an interesting synthesis of the notions of presence, co-presence, place, space, and embodiment.

January 11, 2010 at 9:43 pm Leave a comment


Camille Grange, Ph.D.


Welcome to Pear-to-Pear! This blog is about the Web, Social Computing, the Net Economy, Design, and several other topics mostly related to my professional and research interests.
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